D&D

What Lies Beneath

Facilitator: 
Luke Walker

All that is gold does not glitter;
All that is long does not last;
All that is old does not wither;
Not all that is over is past.

At the request of Elrond, the company join a Ranger, Hiraval, on his quest to reclaim his ancestral home in the ruins of ancient Arthedain. He hopes that the manor will serve well as a base of operations for the Dúnedain, make travelling in Eriador safer for everyone. The quest sees the companions reveal a darkness plaguing the Weather Hills, as they travel the great East Road.

This is a scenario set in JRR Tolkien's Middle Earth in the time after the Battle of Five Armies. It uses the D&D5e system as presented in Cubicle 7's Adventures in Middle-Earth. It is a simple tale in the vein of The Hobbit and will appeal to fans of Tolkien, as well as fans of fantasy RPGs both old and new.

System: 
D&D 5e - Adventures in Middle-Earth

Of Leaves & Stewed Hobbit

Facilitator: 
Luke Walker

The Road goes ever on and on
Down from the door where it began.
Now far ahead the Road has gone,
And I must follow, if I can.

The company search for the Easterly Inn, a piece of the Shire in the land of the Beornings, only to find that the Wild is still the Wild and it takes more than Hobbit cooking to keep adventures at bay. In no time, the companions become involved in the search for a missing trade caravan. Their quest will put them on the road to the High Pass, and see them go over hills and under hills.

This is a scenario set in JRR Tolkien's Middle Earth in the time after the Battle of Five Armies. It uses the D&D5e system as presented in Cubicle 7's Adventures in Middle-Earth. It is a simple tale in the vein of The Hobbit and will appeal to fans of Tolkien, as well as fans of fantasy RPGs both old and new.

System: 
D&D5e - Adventures in Middle Earth

Dungeon World

Facilitator: 
James Plunket

The land of DUNGEON WORLD is a dangerous place, steeped in mysterious magic and beset by fiendish monsters, but within its crumbling ruins lie vast riches and ancient treasures for those hardy souls willing to brave their dangers. Sharpen your sword and prepare your spells, for adventure awaits!

System: 
Dungeon World

Big Trouble in Little Freesboro

Facilitator: 
Luke Walker

Mayor's Log. Star date Six Monkey Slap Slap.

A matter of national security has arisen in Freesboro. Strange lights, explosions and sounds have been seen on the horizon toward the ancient site known as Medcen Park. I fear for our future.

When fear, explosions and strangeness are rife I can think only of one solution - the Alpha Mutants. Paula be praised they can help us before it is too late.

Based on the Gamma World Game Day scenario "Trouble in Freesboro"

System: 
Gamma World D&D4e
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