character driven

Death of Legends

Death of Legends is a dark-fantasy roleplaying game that tells the story of epic deeds against great odds.

Twenty years have passed since the Enemy was defeated and its armies vanquished.

Twenty years since a small group of heroes rose from obscurity to become the stuff of legends, turning the tide of battle.

Twenty long years of peace and prosperity.

But now there are rumours that the Enemy has returned.

War is coming and nobody knows who can be trusted.

This is the story of the last great war against the Enemy.

This is the story of the Death of Legends.

Death of Legends in a GM-less, character driven game in which each player takes the role of a legendary hero, forges their path to greatness, then determines the fate of the Free Territories in a climactic struggle against a relentless, malevolent, Enemy.

Death of Legends

Death of Legends is a dark-fantasy roleplaying game that tells the story of epic deeds against great odds.

Twenty years have passed since the Enemy was defeated and its armies vanquished.

Twenty years since a small group of heroes rose from obscurity to become the stuff of legends, turning the tide of battle.

Twenty long years of peace and prosperity.

But now there are rumours that the Enemy has returned.

War is coming and nobody knows who can be trusted.

This is the story of the last great war against the Enemy.

This is the story of the Death of Legends.

Death of Legends in a GM-less, character driven game in which each player takes the role of a legendary hero, forges their path to greatness, then determines the fate of the Free Territories in a climactic struggle against a relentless, malevolent, Enemy.

Death of Legends

Death of Legends is a dark-fantasy roleplaying game that tells the story of epic deeds against great odds.

Twenty years have passed since the Enemy was defeated and its armies vanquished.

Twenty years since a small group of heroes rose from obscurity to become the stuff of legends, turning the tide of battle.

Twenty long years of peace and prosperity.

But now there are rumours that the Enemy has returned.

War is coming and nobody knows who can be trusted.

This is the story of the last great war against the Enemy.

This is the story of the Death of Legends.

Death of Legends in a GM-less, character driven game in which each player takes the role of a legendary hero, forges their path to greatness, then determines the fate of the Free Territories in a climactic struggle against a relentless, malevolent, Enemy.

Death of Legends

Death of Legends is a dark-fantasy roleplaying game that tells the story of epic deeds against great odds.

Twenty years have passed since the Enemy was defeated and its armies vanquished.

Twenty years since a small group of heroes rose from obscurity to become the stuff of legends, turning the tide of battle.

Twenty long years of peace and prosperity.

But now there are rumours that the Enemy has returned.

War is coming and nobody knows who can be trusted.

This is the story of the last great war against the Enemy.

This is the story of the Death of Legends.

Death of Legends in a GM-less, character driven game in which each player takes the role of a legendary hero, forges their path to greatness, then determines the fate of the Free Territories in a climactic struggle against a relentless, malevolent, Enemy.

Death of Legends

Death of Legends is a dark-fantasy roleplaying game that tells the story of epic deeds against great odds.

Twenty years have passed since the Enemy was defeated and its armies vanquished.

Twenty years since a small group of heroes rose from obscurity to become the stuff of legends, turning the tide of battle.

Twenty long years of peace and prosperity.

But now there are rumours that the Enemy has returned.

War is coming and nobody knows who can be trusted.

This is the story of the last great war against the Enemy.

This is the story of the Death of Legends.

Death of Legends in a GM-less, character driven game in which each player takes the role of a legendary hero, forges their path to greatness, then determines the fate of the Free Territories in a climactic struggle against a relentless, malevolent, Enemy.

Death of Legends

Facilitator: 
Andrew Millar

Death of Legends is a dark-fantasy roleplaying game that tells the story of epic deeds against great odds.

Twenty years have passed since the Enemy was defeated and its armies vanquished.

Twenty years since a small group of heroes rose from obscurity to become the stuff of legends, turning the tide of battle.

Twenty long years of peace and prosperity.

But now there are rumours that the Enemy has returned.

War is coming and nobody knows who can be trusted.

This is the story of the last great war against the Enemy.

This is the story of the Death of Legends.

Death of Legends in a GM-less, character driven game in which each player takes the role of a legendary hero, forges their path to greatness, then determines the fate of the Free Territories in a climactic struggle against a relentless, malevolent, Enemy.

Wicked Lies & Alibis

Facilitator: 
Dale

You are the Prime Suspect in a Murder Investigation

The world is changing; a great economic depression wipes out the life savings of rich and poor alike.

But the party goes on for the wealthy and well-heeled, determined to ignore the impending financial crisis and dance long into the night.

Now a brutal murder threatens to shatter this world of privilege, influence and power. One of your own is dead and a Great Detective has been summoned to solve the case.

Yes you had a motive, and perhaps even the means and opportunity to commit the murder, but you're certainly not the only one...

Clear your name and uncover the real killer, before it's too late!

Wicked Lies & Alibis is a forthcoming title from Imaginary Empire; a whodunnit roleplaying experience set in the age of Art Deco. Players generate characters at the table from a selection of cards, and play through several establishing scenes in the lead-up to a murder. The remainder of the game is resolved through accusations, alibis and flashbacks as the characters seek to avoid suspicion by incriminating one another. This game will only be offered in Round 6.

System: 
Wicked Lies & Alibis

Silent Night

Facilitator: 
Dale

I'm dreaming of a white Christmas...

"...shutting down as blizzard conditions come out of nowhere..."

with every Christmas card I write

"...there's a lot of passengers facing Christmas in an airport terminal Chuck..."

May your days be merry and bright

"...please if anyone can hear us, help, please, there's something out there... Please help us! It's coming!"

and may all your Christmases be white.

EPOCH is a game of character-driven survival horror. The goal is to deliver a tense and scary experience in a single game session. EPOCH players are active participants in the creation of the game atmosphere and have complete control over the creation and ultimate fate of their characters.

System: 
EPOCH

Shadows of Yesterday

Facilitator: 
Dale

Some wounds never fully heal; you can’t remember how long you’ve been here in the hospital, but the nurses say that you were injured during a battle. They say you’re lucky to be alive. You remember the mud and the blood, the trenches and the whistle and roar of incoming artillery… But there’s something else, something terrible and elusive that lurks at the edge of your memory. Your war may be over, but the horror has only just begun.

EPOCH is a game of character-driven survival horror. The goal is to deliver a tense and scary experience in a single game session. EPOCH players are active participants in the creation of the game atmosphere and have complete control over the creation and ultimate fate of their characters.

System: 
EPOCH

Road Trip

Facilitator: 
Dale

The open road stretches out before you; a half-heard whisper of freedom in the wind. It’s time to escape the grind and stress of everyday life. You deserve a break after all, and where better then a picturesque mountain cabin with the people closest to you, far from all those modern pressures. As they say, sometimes it's about the journey, not the destination.

EPOCH is a game of character-driven survival horror. The goal is to deliver a tense and scary experience in a single game session. EPOCH players are active participants in the creation of the game atmosphere and have complete control over the creation and ultimate fate of their characters.

System: 
EPOCH
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