The Collectors Institute: Miranda's Rules

Facilitator: 
Alex Rodgers

As an investigation team for The Collectors Institute, you've recovered weather-control totems from Central American jungle temples, mind-altering Pink Floyd records from music collectors, and supernatural weapons from abandoned Cold War research bases.

So it was probably time that a less glamorous scenario occurred, as contacts are alerting you of strange goings-on in the exotic metropolis of Sheffield. Identification and collection of the Artifact is the main priority, though a chance to be a hero shouldn't be passed up.

Expect a comic, if occasionally creepy game both facing and wielding artifacts of variable power.

System: 
GURPS, simplified
System Knowledge: 
Not Needed
Number of Players: 
4-6
Genre: 
Supernatural modern-day investigation
Genre Knowledge: 
Not Needed
Role-playing Knowledge: 
Not Required
Style: 
Comic with some dark elements
Classification: 
PG
Scored: 
N