Panel: Getting Your Game Published

Mike Sands, Simon Carryer, Jenni Dowsett, Morgan Davie, Marcus Bone, Dale Elvy

Wellington has a strong tradition of people writing games and writing for games. This panel is a chance to discuss ideas, work out how to do things, and share experiences.

The panel will be made up with a few of us who have had some work published one way or another. We can share how we dealt with problems along the way, and hopefully help some of you avoid the same ones.

Topics that I expect we'll cover:
- Dealing with game companies as a freelancer.
- Working with Lulu and other print on demand shops.
- Using fundraising campaigns (like Kickstarter).
- Getting a game ready to print.
- Fulfilling orders.
- Marketing your game.

But I expect this to be mainly driven by the people coming along. Bring your questions!

System Knowledge: 
Not Needed
Genre Knowledge: 
Not Needed
Role-playing Knowledge: 
Not Required