Biggest Bison and the Seven Sarcastic Winds

Ivan Towlson

Nobody likes the Seven Sarcastic Winds. Every year, as spring turns to summer, they blow around the Bison People’s lands, mocking everybody from the smallest child to the greatest warrior to the wisest grandmother. But everybody puts up with them, because the main thing they do is ridicule the rains. “Call that rain,” they say to the spring showers, “even a calf could piss harder than that,” and the rains slink away in embarrassment, and summer can begin.

Trouble is, the Winds are forgetful. Every generation or so, they don’t turn up, and Biggest Bison, your clan’s guardian spirit, has to gather a band of heroes, find the Seven Sarcastic Winds and drive them back to their duties. This looks like one of those years. And you could be one of those heroes.

But it is the time of the Hero Wars, and the world is changing. New gods are awakening and old gods are dying. Heroes walk the earth and the world is being remade. Who knows what this may mean for the Seven Sarcastic Winds, and for Biggest Bison and your clan? Certainly not you. You just want it to stop raining.

Number of Players: 
System Knowledge: 
Not Needed
Fantasy (myth / folktale)
Genre Knowledge: 
Not Needed
Role-playing Knowledge: 
Not Required