Written by Betsy Isaacson
The lovely, reclusive Lady Roksana remains as yet unmarried. Tonight, though, she's opened her castle to the most eligible of the Empire's nobility. It's a curious thing: her party starts at dusk, and she says that she'll choose a spouse by midnight. Of course, this has attracted the sort of people who are willing to risk life, livelihood, and reputation for the sake of making a grand romantic gesture. But tonight is not a night for romance alone. Each suitor has much cause to speak and scheme with his fellows. Secluded parties, after all, are where Empires rise and fall...
Outsize ambition, abhorrent obsession, and the mundanities of museum politics grind against mad science, threats of illegal sorcery, and a very ill-timed visit from the Emperor. Will the Lady Roksana's party survive the chaos of its guests? And will the Lady Roksana herself manage to marry well? Or ever?
On Display is a comedy of courtship set during an Age of Wonder that never was -- dinosaur bones have just been found in the ground, clockwork automatons are all the rage, and mad science butts heads with political pragmatism. The game is only scheduled to last 90 minutes and so is a good option for those wanting more time before the flagship round.
There is an additional NPC role (the Emperor) that is only required for the last 30 minutes
Your country has just experienced its first major terrorist attack. You and eleven of your fellow citizens have been selected as the jury that will decide the fates of those allegedly responsible.
This is an experiential LARP. Instead of a character sheet, prior to the game you will receive a packet of information containing a transcript of the trial and copies of the evidence presented. Your only goal, as a group, is to come to a decision about the guilt or innocence of the four accused, and about the severity of any offences they have committed.
The lives of four people who may or may not be mass murderers rest in your hands.
The Inquisiton has found the crusader citadel of Martyr’s Point to have fallen to the profane. Rumours of the ancient god-monster, Okka the Eater, spread as quickly as the plague that shares it's name. But the truth eludes those seeking confessions, despite endless nights of torture, and an elite team of witchhunters is called to root out evil and decide where the wrongness lies.
Shadow of the Demon Lord is a dark fantasy RPG of horror and madness by Rob Schwalb, a designer on WFRP2e, D&D5e, A Song of Ice and Fire RPG and the Black Company RPG. Fans of Joe Abercrombie's First Law series will especially enjoy this scenario. The characters are a band of hardbitten troubleshooters, living in a world darkened by the Demon Lord, risking corruption, madness, and death. Dungeons will be explored, depravity faced, and nightmares overcome.
You have to make a hard decision. Do you want to be immortal, or do you want to save the world? Your Cabal of mages and sundry ne'er-do-wells have been trying to put the fragments of a broken God back together for a while now, and you just need to find one more fragment. Can you do it before the witch hunters catch up to you, or before the God wakes up and possesses you like a broken doll?
You play one of The Computer's elite agents. Your job is to search out and destroy the enemies of The Computer. Your worst fear is that The Computer will discover that you are one of these enemies. Today, your friend The Computer has asked you to report to the WHO sector briefing room. This may have something to do with the announcement that all the cleaning robots in WHO sector have begun attacking medical personnel. You had better hurry to the briefing, you don't want to be tardy!
Every night you have to listen to your kid, you have to pay attention to what they say and when they say ‘there’s something under the bed’ you have to nod and go find your baseball bat.
Night Terrors is a new game by Jenni Sands and Jack Newhouse, in which you as a parent discover that the monsters under the bed are real and they really really want to eat your children.
Think Little Fears meets Monster of the Week
Disclaimer: very new game; system may be a bit ropey, may be in playtest, but we'll have fun!
Kapcon wants your larps!
We are planning to run a larp stream this year, with the aim of providing around 24 player spaces per round. The parameters of running a larp at kapCon are pretty simple: runs in 3 hours, fits in a classroom, 8 - 15 players, minimal set-dressing (because you won't have time to do it between rounds). Please also note that the changing facilities aren't great, so costume-light is an advantage.
We will pre-register players if your game is costumed, to allow you to cast in advance.
If you're interested, please fill out the game registration form
We'd like to have larps for rounds 1 and 2 at least sorted by mid-October for the main launch, and the sooner we have a larp timetable set the sooner we can start getting players.
Once again, we'll be running Games on Demand at Kapcon 2017!
Games planned include:
Or look at our menu.
Would you like to help facilitate Games on Demand at Kapcon 2017? (see http://kapcon.rpg.net.nz/)
Necessary qualifications are:
- You would like to run some games, and okay with exactly which game it is being decided right then on the day.
Low-preparation games are obviously stars here, but games/adventures with prep done in advance are great too (as long as it can be played on demand!) You also get to claim the GM's reduced entry fee and preferential game picks.
Have a think about if you’d like to take part, and let me know (email to firstname.lastname@example.org).
Quandos Vorn must Die!
A game of vengeance sought sought between the stars, with peculiar cultures and wry humor inspired by the novels of Jack Vance:
Driven heroes will work against a sinister conspiracy as they close upon their goal: the destruction of their nemesis Quandos Vorn!
Vorn's name is feared throughout the Alastor cluster, but the vengeance-seekers each nurture a personal dream of cutting him down. Drawn together by chance or design, they may finally achieve their goal!
They know that his agent is present at the hussade field, but what is his game? How will the agent lead them to Vorn? And what if Quandos Vorn himself has come to watch his handiwork, but should pass unrecognised? It must not be so!
NB This game uses the DERPG Tagline system: players will be rewarded when they integrate specific witty comments into their banter.
The concrete jungle is cracked high-rises, powerlines, graffiti on flickering street lamps, chewing gum on the pavement.
Sometimes it's acrid yellow smoke and chalk circles, and you gots to stay away from those. Once you saw a thing with, uh.. with.. at least… three-plus-more-plus-many weird bendy legs come out.
Pigeons are SCRAPPY and BOLD and your spinning little beady eyes DON’T MISS NUFFIN. Not like those RUBBISH STARLINGS in the Beakers gang. ha.
No. You are the CLAWS. You are cunning and tough! Which is why you can deal with ANYTHING. Even mystery appearing ground-holes that try to kidnap you at night.