Wellington Anniversary Weekend January 20th - 21st 2018

Uncharted Worlds: Planetary Salvage

Facilitator: 
Idiot Savant

It was meant to be a simple job: recover a "package" from the locked cargo vault of a crashed starship on SR-388. And then everything went wrong...

"Uncharted Worlds" is a Space Opera roleplaying game of exploration and debt, powered by the Apocalypse. Players will select and customise their characters, including their relationship to the galaxy's key factions, before being dropped into an SF heist gone horribly wrong. How they dig themselves out is up to them.

System: 
Uncharted Worlds

Kapcon and The End of The World

Facilitator: 
Conan McKegg

Soothsayers and street hawkers have been saying that the "End is Nigh" for millennia.

But today... in this city... at this convention...

The world as we know it will end.

But the method of our destruction is still uncertain. Clouds gather heavy in the sky. Is it a storm brought about by bizarre celestial activity that will rain a corrupting virus down upon Wellington? A portent of the return of ancient gods? Or the first sign of an approaching invasion fleet?

Who can tell?

Kapcon and The End of the World is an apocalyptic adventure where the player's will be playing fictitious versions of themselves as they face zombies, aliens, gods, or the vengeance of nature gone mad. The only tools you have are what you have with you in the room. The fate of humanity and civilisation may be in your hands. Or it may simply be a case of survival against forces beyond your control.

NOTE: If you are not comfortable playing an apocalyptic game with a fictional version of yourself but still want to play in this scenario it's okay to create your own fictional character. The game is more engaging if you're playing a version of yourself, but it is not a requirement.

System: 
The End of The World

We be monsters!

Facilitator: 
Sophie Melchior

You are a goblin, or a kobold, or a bugbear... or something of that ilk. The sunlovers come to your cave, kill your siblings and steal your stuff. You've had enough!

We are monsters is a Dungeon World hack where you play the creepy crawlies. Character and word generation is collaborative so no two games are alike!

System: 
Dungeon World

2016 Small larp signup

As usual, KapCon is running a number of small larps this year alongside the ordinary tabletop sessions. Because these larps require costuming and casting, we are allowing players to preregister for them.

The larps in question are:

Round 3: LARP: On Display (6 spaces)
Round 6: LARP: Raising the Standards (12 spaces)
Round 7: LARP: On Display (6 spaces)

To ensure everyone has a fair shot, we will be running a mini "shark week". Initial registrations will be taken by email between Monday 30 November and midnight Friday 4 December, after which games will be allocated. Where a game is oversubscribed, the decision will be random.

Following the initial signup period, games will be allocated on a first-come, first-served basis.

If you would like to preregister for one of these slots, please email kapcon@gmail.com. I'll let you know next week which game you've been allocated to.

Note that there are still spaces in the round 1 and 2 larps (which you sign up for using the registration form, and in the flagship Apotheosis (which you can sign up for here). There's also a host of fantastic tabletops as well, so don't worry about missing out. There will be something good to play regardless.

SRM06-02 Amber Waves of Grain

Facilitator: 
Grant Robinson

"Incoming message: I hear you need a job to keep the cash flowing. Well buddy, I got something on the books today that needs a steady hand and a closed mouth, and I thought I could help you out with this sweet run. If you're interested, I'll be at the Flapjack Palace at 4pm."

You've never liked this guy, but he has a reputation for being fair, and you do need some cash. It couldn't hurt to turn up for some pancakes right?

System: 
Shadowrun 5th Edition

The Three Rocketeers

Facilitator: 
Paul Wilson

THE THREE ROCKETEERS!

Journey through the Holy Roman Stellar Empire and the worlds of Britannica Solaria in this Swashbuckling Adventure!
The Queen’s enemies may have disbanded the Rocketeers, but duty cannot be set aside so easily.

A deadly cabal of nobles and clergy threaten to usurp Her Majesty Queen Marie-Hélène’s throne and hand Gallia over to Pope Regulus IV, and the Rocketeers now work from the shadows to protect the queen from threats both foreign and domestic. Foreign spies and papal agents lurk in every shadow as the trap draws ever closer.

A laser-sharp blade and even sharper wits will serve you well as interstellar powers play the game of puppets and shadows. The fate of the crown is in your hands.

Join forces in this planetary romance adventure inspired by the adventures of the three musketeers.

System: 
Fate Core

LARP: A Serpent of Ash

Facilitator: 
Courtney Parnell

A LARP by J. Tuomas Harviainen and Eric Johnson.

For a few years in the early 21st century, "The Liberated" was an active religious sect in the Boston area. It's leader was Timothy Barke, who claimed that God spoke directly to him. Members lived in a communal house, donated their income to the sect, and lived by a strict code of conduct so that they could receive Timothy's sermons. In 2002 Timothy passed away, and soon after The Liberated collapsed. Members went back into the real world and tried to lead normal lives; communication between them all but ceased. Now, five years later, several of them have gathered together for a few hours to discuss how The Liberated affected their lives.

A Serpent of Ash is a larp about the dark side of religion: What happens when former cult members meet again? What has been left unsaid? A discourse-oriented game for 6-12 players that has been run at major conventions in Finland, Denmark, Sweden, Italy and the United Kingdom.

Contains heavily religious themes

Handful of Dust - Change of GM

To increase the number of round 2 games offered, Luke Walker's Urban Shadow game, Handful of Dust, will be replaced by an Urban Shadows game run by James Plunket. Those attendees who registered for Luke's game will be automatically shifted over to James' game.

Please send an email to kapcon@gmail.com if you would like to change your round 2 selection.

The Apple of Her Eye

Facilitator: 
Luke Walker

Survival in the world under the shadow of the Demon Lord is difficult, not just for risk-taking adventurers, but for ordinary folk faced daily with threats of starvation, illness, and madness. What measures would such folk be willing to take to ensure the survival, even prosperity, of an entire community? And who would deny them, saving them from the memories that will haunt them in the small hours of the night?

This scenario is designed as a demonstration of the Shadow of the Demon Lord, a dark fantasy RPG of horror and madness. It is well suited for those new to roleplaying and/or the RPG. The players will have the opportunity to generate their own characters - would-be heroes risking corruption, madness, and death. Dilemmas will be explored, depravity faced, and nightmares overcome.

System: 
Shadow of the Demon Lord

Tooth and Claw

Facilitator: 
Angela Oliver

Once your life was one of leisure: your food served to you, so that you only needed to hunt for pleasure. There was always a warm spot to lie in, a warm lap to curl up in. Yes, life was grand.

But then, came the night of panic. A loud scream split the air, and all your humans left, taking little more with them then those extra-skins that they wear. You were forgotten, abandoned.

And now the streets lie empty, the houses cold and dark. Your belly rumbles with hunger.
And the dogs are rising up against you.

(Very) Loosely inspired by Stephen Moore's book of the same name, "Tooth and Claw" is the fate of the cats and dogs left behind when their humans are evacuated; survival of the fittest, the fastest, and the most bloody-minded.

Will the cats be able to band together, against their common adversity? Or is there worse to come?

System: 
Cat (John Wick)
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