Wellington Anniversary Weekend January 20th - 21st 2018

Still to Come

Facilitator: 
Sophie

As a member of the elite Marine Reconnaissance Unit it’s your job to check out the worst places and do the toughest missions. So it’s no surprise that you’re on a shuttle heading down to PrisonCorp planet 13-316-66 to find out why the lights have gone out. But will you survive to find out the truth?

System: 
Mongoose Traveller

Fright Night

Halloween is coming, and that means its time for Fright Night, Wellington's horror roleplaying con.

When: Halloween (Saturday, 31 October), 16:30 - 23:55
Where: Turnbull House, opposite the Beehive
What: Two sessions of horror gaming
How much: $15 players, $10 GMs

They already have ten games worth of screaming, shivering, crawling horror - register today!

The Village of Hommlet

Facilitator: 
Luke Walker

The Village of Hommlet has grown up around a crossroads in a woodland. Once far away from any important activity, it became embroiled in the struggle between gods and demons when the Temple of Elemental Evil arose but a few leagues away. Luckily for the inhabitants, the Temple and its evil hordes were destroyed a decade ago, but Hommlet still suffers from incursions of bandits and strange monsters…

System: 
D&D4e

Biggest Bison and the Seven Sarcastic Winds

Facilitator: 
Ivan Towlson

Nobody likes the Seven Sarcastic Winds. Every year, as spring turns to summer, they blow around the Bison People’s lands, mocking everybody from the smallest child to the greatest warrior to the wisest grandmother. But everybody puts up with them, because the main thing they do is ridicule the rains. “Call that rain,” they say to the spring showers, “even a calf could piss harder than that,” and the rains slink away in embarrassment, and summer can begin.

System: 
HeroQuest

Steampunk! With Zombies!!!

Facilitator: 
Vic Johns

Queen Victoria is on the throne. Brittannia rules the waves. There are always crumpets for tea.

You are part of an elite (well, exclusive) (well, eccentric) group dedicated to protecting society from the things that they would prefer not to know about. Not as difficult as one might imagine, given the famous British reserve.

You get a call from HQ to come and sort out a slight fracas. It seems one of your colleagues has come down with a spot of rabies...

System: 
Fudge

Weekend at Bisley's

Facilitator: 
Michael Foster

Several people arrive at a remote country house to spend the weekend with an old friend. The only problem is, she's not there. Where is she? What's going on? How will you open the liquor cabinet? What is the cause of those mysterious lights in the forest? And most importantly, who's eaten all the strawberries?

System: 
Not as such

Ship of Fools

Facilitator: 
Michael Foster

The Solar Princess, the galaxy's most advanced and most luxurious spaceship (at least according to the advertising brochures), sails serenely between the stars. Some travel on her only briefly, visiting new worlds or sightseeing the wonders of the galaxy as she plies her never-ending course through space, while others have made her their permanent home. And of course there are the crew, only the best and brightest are chosen, obviously.

System: 
homebrew indie stylez

Soooo Not Our Future

Facilitator: 
Daniel Steadman

The world has changed since the end of season 7. The Slayers have gotten all organisey and missiony but there are a few newly awoken slayers that aren't part of the plan. They still live with their folks, struggle with math and try to get by at school. One such slayer is trying to avoid flunking school and do their bit to keep the world safe, now if only they hadn't been grounded for smoking...

Yes I'm running it again, with some twists....

System: 
Buffy the Vampire Slayer, Unisystem

Swashbucklers of the Seven Skies - Falcons of Crail

Facilitator: 
Paul Wilson

Musketeers, Skyships, Swashbuckers, and Pirates. All of these meet in the port city of Agua Azul on the free cloud island Crail.

When a mysterious artifact is brought in to the port , The Falcons of Agua Azul must track down the conspiracy looking to destroy the city. Could it be a super weapon left over from a people long forgotten ? an assasin's cache in a plot to kill the commandant and plunge the city into disorder?

Either way a motley crew of miscreants / musketeers or municpal employees must solve this riddle.

System: 
Swashbucklers of the Seven Skies S7S

Against the Night

Facilitator: 
Idiot/Savant

September 6th, 2248: For the past three years Earth has been fighting a losing war against a massively superior alien race known as the Minbari. Now the Minbari fleet has come to Earth. A call has gone out for everyone able to fly a ship to report to a muster station. From there, you have been moved out to near a military airfield and told to wait pending an announcement that should come in an hour or two.

System: 
Systemless
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