LARP

LARP: Hell is Other People

Facilitator: 
Michael Foster

On a cold and snowy night in the year 2213 eight very dangerous individuals gather in a bar, in the city of Baumgartner on the planet of Magellan.
Why are they there? Who are they? What connects them? And just who is the guy with the duck head?

Tonight, these questions will be answered, but possibly not to everyones liking.

This is a SF themed game, set in THE FUTURE!

System: 
freeform LARP

LARP: Betrothals & Betrayals

Facilitator: 
Viveka Nylund

Lady Bathurst has invited a number of eligible young ladies and gentleman to stay at Albion Hall, in the hope of finding a suitable match for her only daughter. However, behind the polite conversation and pleasant surroundings lurks many a dark secret and hidden agenda...

This game was written by Donna Giltrap for Chimera 2010. A cast-list is available here.

System: 
Rock paper scissors

LARP: The Wreck of the Philemon

Facilitator: 
Russ Kale

As a member of the Philemon's noble crew, you've survived all kinds of inane shenanigans at the hands of that cruel mistress, space. You've stared down bounty hunters, fought robot uprisings, and navigated through the inky blackness. Most importantly, you've got enough stories to write a bestselling autobiography.

Unfortunately, your luck has run out, and you've found yourself crash-landed on a Tien-forsaken asteroid somewhere in the far reaches of the universe. Your ship's oxygen filters are compromised, and there's only a matter of time before your saga draws to a close. Two hours, to be precise.

Let's face it, there's no point in being noble any more. There's only a few things worth doing at this stage, and they're all designed to give you a short burst of meaningful happiness.
After all, it's not like your passionate outbursts could make the situation any worse, right?

System: 
LARP

Eridanus Rising

Facilitator: 
Ellen Boucher

The fantastically wealthy and eccentric Henry Delacroix is throwing his sixtieth birthday party in his vacation home in Antarctica, inviting the handful of associates who can actually stand to be around him. That night, old crimes will resurface and fallen souls will rise in rebellion. Isolated from the rest of the world, the guests must untangle the old man’s life and his disturbing theology in order to take sides in a cosmic battle. Their successes and failures will decide the fate of the gods and the future of the world.

A LARP with some very disturbing, adult themes from Shifting Forest Storyworks.

System: 
LARP

The Discarded

Facilitator: 
Tigger

In 2172 AD the most repulsive mutant horrors were expelled from earth. For 14 long lonely years, you, the dribbling, infected, creatures of nightmare have been doomed to wander the solar system in a rusty shell of a space ship – The Kalistrate. No refuge to be found on any of the terra-formed planets. No place to call home.
In a society seeking the ultimate in physical beauty, what becomes of those who are less than perfect? A challenging role-play set in the future, confronting the roles of beauty and humanity.
Costuming: This is very open. There is one common theme: All characters have physical mutations of some kind.
This has NOT been designed as a combat game.

System: 
freeform

Argonautica

Facilitator: 
Anna Klein

Desperate times, desperate measures. Down on ratings, down on funding, slowing slipping off the airwaves and into oblivion, an ailing television network launched its final gambit: a pressure-cooker reality TV show where the contenders for the grand prize have to spend three months living on a submarine, deep under the ocean.

It's been three long months of claustrophobic life in the submarine for contenders and crew alike. For the contenders, it's been a non-stop barrage of interpersonal conflicts, hoops to jump and psychological mind games for the world's entertainment. For the crew, it's been life under the network's sword of damocles. In the tiny confines of the underwater vessel, everyone knew that the pay off is the prize, all else must simply be endured. It has been three long months of gritted teeth and thinking of the money at the end, if only it's all a success.

And now, at last, it's all over. With the last of the crew and only three contenders left on board, the winner has just been announced and filming has wrapped. The cameras are off, the submarine has begun its ascent and in just three hours, you're free. There's only three more hours to endure.

Argonautica is intended as a intense, experimental larp dealing with mature themes and some horror elements.

System: 
Freeform

The Difficult Life of the Costumed Henchman

Facilitator: 
Brooklynne Kennedy

Most villains have them: themed, costumed henchmen who aid them with their fiendish heists and dastardly plans. They may appear faceless behind their masks, but those henchmen have lives, too. And their lives are can be difficult. They have to put up with crusading heroes, the cackling madmen who employ them and poor working conditions. It's tough work, for which they get little respect. Something has to be done about this! It's time for the costumed henchmen to unionize.

Tonight select henchmen in the employ of the city's most prominent villains have gathered to decide how they should proceed, and what collective demands they will make to their employers. Will be the start of a new era? Or, like those of so many villains, will their plans be foiled?

The Difficult Life of the Costumed Henchman takes place in a pretty typical supers universe. That is, it is a world very much like our own—except that there are superheroes, supervillains and, of course, those supervillains tend to have squads of costumed henchmen to do their bidding.

There may be a whole world out there, but this game is primarily concerned with what is going on in the City.

The City is a typical shining American metropolis. It's got a thriving business district downtown. It's surrounded by a score of comfortably middle class nearly-identical suburbs. And it's got its own daily newspaper, TV station and inspiring bloggers. But more importantly, it is home to a number colorful of superheroes and supervillains.

System: 
LARP

Kin is less than kind

Facilitator: 
Sophie M

Latimer and Latimer, Attorneys at Law
Level 38
100 E 79th Street, New York

To whom it may concern,

You are receiving this letter as you have been mentioned in the Last Will and Testament of Henri MARKDEN.

Mr Markden passed away three weeks ago from a heart attack at his home. As his lawyers we have been given strict instructions as to how the Will is to be read. Each of you will receive a personal message from the late Mr Markden, before the Will is read.

Please ensure you are present at our offices on January 21st 2012 to ensure your part of Mr Markden’s will can be appropriately transferred.

Sincerely,
Juliet Latimer, partner

System: 
LARP

Siege Mentality II

Facilitator: 
IdiotSavant

The Zombie apocalypse has come! No-one knows how it started, or where, or why. But the dead have risen, and are hungry for the brains of the living.

A small group of survivors have found themselves trapped in a room, with only each other for company, and a horde of walking corpses outside. And now the real battle for survival begins - with each other.

A short (1 - 2 hour) minilarp by J. Tuomas Harviainen and Roger Gammans.

System: 
Freeform

A Stiff One

Facilitator: 
Stephanie Pegg

You've just had the worst week of your life. This thing happened, and it was awful, and no matter what you tried to do about it, it was still unspeakably horrible. Well, almost unspeakably. That's what Friday night drinks are for - to sit down with your mates, have a stiff one, and vent about all the stuff that's been happening in your life. Just wait 'til they hear what happened to you.

System: 
Semi-Larp
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