The Rabbit Snare

Facilitator: 
Alasdair

The Berlin Wall has fallen, signalling the end of the Cold War, of spies, secrets, and the threat of totalitarianism. It is a time to build bridges and to rebuild the world. But there is freedom, and there's freedom: when a junior government minister begins to behave erratically and take sudden trips abroad, questions must be asked. Asking questions is your business.

This is a scenario about a covert mission behind the fallen drapery of communism to trail a government minister and determine whether they're merely guilty of political crimes, or something more serious. Infiltrate, find the truth, and exfiltrate. Depending on the approach taken, this could run as something between a heist, a snatch-job, and an assassination. It's fairly certain not everyone makes it out of this one alive.

The game is inspired by the masters of Cold War infiltration, Frederick Forsyth and Len Deighton, but this being a roleplaying, of course there's more going on than trench-coats trudging through the snow and sweating in hidden listening posts.

System: 
Gumshoe
System Knowledge: 
Not Needed
Number of Players: 
3-5
Genre: 
Thriller
Genre Knowledge: 
Useful
Role-playing Knowledge: 
Not Required
Style: 
Slow boil
Age / Maturity: 
Some
Classification: 
PG13+
Scored: 
Y